Jeff Taylor's Portfolio

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Jeff Taylor's Portfolio

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Jeff Taylor

Game Designer

Game DesignerGame DesignerGame Designer

Jeff Taylor

Game Designer

Game DesignerGame DesignerGame Designer

about me

Welcome! Thank you for taking an interest in my portfolio. I am a passionate and creative game designer with a keen eye for crafting engaging video games. My expertise lies in game design principles, and I possess a comprehensive understanding of various game genres. Throughout my professional journey, I have successfully implemented diverse gameplay mechanics for multiple projects with Khosouf Studio. I have a strong belief in continuous learning, which keeps me motivated to stay on top of the latest trends and expand my skill set.


My experience working with a small independent studio has encouraged me to wear multiple hats and expand my skill set relating to various aspects and systems in Unreal Engine. I also have experience with Unity, since that is what I used for all of my projects during my 3 years in university. 


I am an avid gamer with a deep understanding of current trends across mobile, console, and PC platforms, including AAA games as well as emerging genres like narrative-driven indie games and online

multiplayer titles.


I encourage you to view my projects and resume to have a better understanding of my skill set.

view Resume

Professional Projects

During my time at Khosouf studio, I have been involved in 3 main projects. I have also have had a heavy hand in creating various smaller white label projects for numerous clients. 

Khosouf studio

Shadow Dreams

Box To The Beat VR

Shadow Dreams

Details

Glitchcore

Box To The Beat VR

Shadow Dreams

Details

Box To The Beat VR

Box To The Beat VR

Box To The Beat VR

Details

University capstone

I was involved in 5 projects while studying at SAE Institute. They were all small games made with small groups. Each project was designed to teach us certain design techniques or workflows. The focus of the projects was to ensure that we followed the correct process of production that is used in a professional atmosphere by having proper communication, documentation, and project management, while producing a fun, complete, and bug-free game.

This Gets Weird

Details

events attended

I have also attended events to either represent Khosouf Studio, network with other developers, or strengthen my knowledge about game development.

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