Glitchcore is a FPS rogue like where you play as AI agent dispatched on a moon base, going through endless combat simulations.
My Responsibilities
Designed and created over 20 rooms across 5 PCG biomes as well as the tutorial level with a first person chase sequence. Placed final assets, lights, audio, effects, and created the cinematic moments.
Play tested and balanced the whole game.
Created level layouts in Photoshop involving enemy spawn points and checkpoint locations.